Its finally here guys. The first actual game play changing config by CEVO has been released. This config is powered by SRS. This mod will be used in the upcoming Alienware Tournament and all other CEVO events as well. All teams are advised to install this on their servers now and begin getting used to it. Any bugs that are found should be immediattly reported in the corrosponding thread as CEVO wants a bug free config for the upcoming tournament.
DOWNLOAD LINK: http://code.google.com/p/l4d2-cevo-configs/downloads/list
Here are the list of gameplay changes in RC1:
Tanks will spawn on every map (even maps that don't allow it)
Common zombies will despawn if they fall behind survivors (and respawn in front)
Tank temporary immunity after spawn
AI tank will be frozen, will not throw rocks, and will have godmode
Player tank will have fire immunity and godmode for 2 seconds
No more prelights or getting rushed by melee cause tank was rock throwing!
Medkit/pill adjustments
Director pills are completely removed
All medkits (except the saferoom ones) are converted to pills
The following items removed
Defibs
Grenade launcher
Chainsaw
Explosive/Incendiary Ammo
Laser upgrade
Built-in ConVar
Reduce medkit/pill density
Increase witch rage barrier (more aggro)
Change jockey to recharge in 15 seconds after an incap
Tank chance to spawn 100% on every map in the same spot
Witch chance to spawn 100% on 2,3,4 if possible






